Friday, 1 April 2016

Evaluation question 1: In what ways does my media product use, develop or challenge forms and conventions of real media products?

For our media coursework, we had to work in groups to think of a horror film plot and make a trailer for it. Individually we had to also make a poster and a magazine cover for our product. We especially liked the Woman in Black trailer and Ouija trailer as inspiration for our own trailer. 

This screenshot of the woman in black trailer is near to the beginning and just before there are scenes of a creepy house and marsh. Then while this scene is playing and for most of the rest of the trailer, there is a voiceover which doesn’t reveal too much, but also explains the main basis for the plot of the film. After the beginning fist shot in our trailer, we too used a voiceover as in the feedback sessions, people said that our storyline was clear so we added the voiceover to make it easier for people to understand.



Our other inspiration was Ouija. At the beginning of the trailer there is a shot reverse shot of two characters talking, and we like this way of showing a conversation between two people and being able to get both of their expressions in. While in the Ouija trailer you can hear them talking and in ours you can’t, we still decided to use the shot type as inspiration.







Another aspect of some trailers we liked, were the blank screens in between scenes that showed text which further helped the audience to understand that plot as you can see above in our trailer and a screenshot from Texas Chainsaw Massacre.



This next screenshot is a little blurry as it is more of an action shot, but I really liked it when you have a character running away in terror/fear as it adds to the atmosphere of the film and helps you feel for that character more. I also liked the way in The Blair Witch Project the girl is actually screaming which obviously suggests she is in some sort of trouble. So we added the shot of our character running away from her murderer and we used a wide angle shot because it lets the audience see more of where our character is. 


Trailers are a key part of advertising your media product. If you were to just simple make a poster or advertise in a magazine, you aren’t just limiting the amount of people you reach, but you aren’t really engaging with them in the same way a trailer does. The problem with posters is that you can only fit so much onto the page and you can exactly write up a synopsis about the film to put on the poster as posters are meant to be eye-catching and shouldn’t require that much thought. Whereas trailers allow you to fit more information and in a more interactive way because the audience can actually see what your film is and what it’s about; it is made to capture the audience even more than the poster and entice them more to want to come and see the film.

Horror films generally include screaming, creepy sounds/music and dark and light contrasting scenes. They could also include shot types such as low angle shots on the antagonist to show power over their victims and wide angle shots to set the scene. With a lot of horror films, sexual scenes go hand-in-hand with the gruesome scenes, which may be part of getting a wider demographic in to watch the film. 

Typical settings for horror films include forests/woods/marshes/deserts- any place where the victim is even more vulnerable due to little or no contact with the outside world or just the fact that they can’t escape. Horror films also tend to prey on people’s fears; ‘Buried’ is a film where a man is trapped in a box underground and (spoiler) ends up being buried alive after authorities fail to find him in time. So, you could say that film preys on the fear of being buried alive or claustrophobia. Films like Saw and Texas Chainsaw Massacre prey on people’s fear of being abducted; in a place they aren’t familiar with, unable to contact the outside world and being tortured and chased. There are so many fears out there; I think it would be possible to make a horror film based on pretty much any fear. In a way I feel this is why they are so successful- people are always going to have fears and I think there is a part of us that likes being scared, especially as we know that we can walk away at the end of it.

I think it is important to follow the conventions of horror films, but if you never try anything new, if you never push the boundaries, they will get boring and predictable and people will lose interest over time. However, if you completely change the conventions of horror films in one go, people probably won’t accept it and it probably wouldn’t be received very well.

The start of our trailer is accompanied by soft, cheerful music because we wanted to create a contrast between then and now. There is a voiceover at the beginning which explains more of the plot than dialogue alone would have, yet dialogue is used when necessary to further the plot.
I am happy with how our trailer turned out, but I’m not sure on some aspects. For example, sometimes the music stops suddenly where it could have been faded out and I don’t think it is that ‘scary’. There is one point towards the end where the music is building and then suddenly a shot comes in and interferes with the atmosphere. I think the tension could have been built up more and maybe a few shots were a little too long, but I’m glad we sorted out the order of shots better as before the order didn’t make as much sense. I like the end shot as it brings back the scary atmosphere and I like the sudden ‘boom’ sound which gives you a little jump. So whereas it might not be as professional, I think it does follow the conventions of a typical horror trailer however I think maybe there could have been some darker shots as horror films set in the day don’t tend to be as scary really.


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